CrazyOres
CrazyOres is an ever-expanding exploration, adventure mod that adds a variety of new ores, dungeons, mobs, blocks, and items to spice up your Minecraft experience. Currently, CrazyOres has over 338,000 downloads from players all around the globe.
Explore CrazyOresPocket Planets
Explore the wonders of gravity and create interesting solar systems with Pocket Planets. Spawn a variety of space objects in an open universe, experiment with physics, unlock new objects, and generally have a good time.
Explore Pocket PlanetsOcean Explorer
Ocean Explorer is a game a friend and I created in my Game Physics course at Champlain College. The project’s purpose is to show off all of the physics we had learned so far in the form of a simple 2D game. Dodge the fish and dive as deep as you can!
Explore Ocean ExplorerMancala
I created Mancala in one week as part of my AP computer science course. It was an exciting experience that tested my programming, art, collaboration, and deadline management skills.
Explore MancalaAndrick Engine
Andrick Engine is a bare-bones graphics application that showcases some of the things we’d learned throughout my Graphics II course at Champlain College.
Explore Andrick EngineShowstopper
Showstopper is a light-hearted party game that takes place in a medieval theatre. Up to four players can embody actors trying to “die” a dramatic death to win the crowd’s favor—and with three unique plays, comes three unique objectives for the actors to complete!
Explore ShowstopperString Theory
String Theory is a VR, yo-yo combat game, where the player takes on the role of a child playing pretend in a secret underground city. The player uses their yo-yo to explore levels, solve puzzles, and fend off enemies.
Explore String TheorySnake
I created Snake as a midterm project for my Game Architecture course at Champlain College, with C++ and Allegro 5.
Explore SnakeHot Air Balloon
Hot Air Balloon is a spin-off of the classic Helicopter game, but instead of avoiding walls, your goal is to dodge other hot air balloons!
Explore Hot Air BalloonPortfolio
“ It should be the experience, that is touching. What I strive for is to make the person playing the game the director.”
- Shigeru Miyamoto
“ Infinite power just isn't very interesting, no matter what game you're playing. It's much more fun when you have a limited tool set to use against the odds.”
- Markus Persson
“ If you look at a multiplayer game, it's the people who are playing the game who are often more valuable than all of the animations and models and game logic that's associated with it.”
- Gabe Newell
