“ It should be the experience, that is touching. What I strive for is to make the person playing the game the director.”
“ Infinite power just isn't very interesting, no matter what game you're playing. It's much more fun when you have a limited tool set to use against the odds.”
“ If you look at a multiplayer game, it's the people who are playing the game who are often more valuable than all of the animations and models and game logic that's associated with it.”
Hi, I'm Andrew. My lifelong goal is to create games and experiences where users can form positive, lasting memories. If you like my work, feel free to reach out, and check back often for updates on my future projects!